Currently, FLL Registration has ended for MA and our final count is right around 450 teams! We are so excited to have all of you. If you have another team you were expecting to register, contact FLL HQ directly.
AVAILABLE SCRIMMAGE: REGISTER BY 11/3
- Bridgewater State Univ Scrimmage (11/9) – MINIMUM TEAMS NOT MET
- To register, go to firstinspires.org, log in, and click on “Event Options” for your team. You can look for nearby events or search for “Bridgewater”.
- This event requires a minimum of 16 teams. Please sign up ASAP to ensure the event is run.
- Blackstone Valley Scrimmage (11/23): This event will give teams the chance to practice on competition tables. Many technical awards.
- To register: https://forms.gle/vBp9wGh2Cq9WfQqR6
All event assignments have been emailed out. If you requested an event but did not receive your assignment, please check your ‘spam’ folders and alternate email addresses. NOTE: These were only sent to the person/email who filled out the event registration form! If you didn’t do that, check with your fellow coaches/parents to see who did.
If you did not request an event and would like to be assigned, please fill out this form https://forms.gle/c6HiTLVM6TiaVQKWA. Note at this time very few open spots exist (Marlboro, Newton, Agawam). Any request for other events will be waitlisted. Any remaining spots will be filled on a first-come, first-served basis.
Each event manager will be reaching out independently to the teams registered for their event. They will notify you of how to pay the $75 entrance fee as well as other details of the event. You can find basic info like location by looking up the events on firstinspires.org. Most events start at 8AM and run until approximately 4PM. Teams are expected to stay for the entire event.
All events are open to the public and free to attend as spectators. If you want to attend a different qualifier with your team to WATCH/see what an event is like, you are free to do so with no registration. Registration/payment is only required for competing teams. Same is true for your competition event… family and friends are more than welcome (and encouraged) to come cheer on your team!
As you work through your season, I want to be sure everyone knows the information needed to be successful at their tournament. Understand the following things:
The FLL Program includes three key areas: Robot, Project, and Core Values. Teams participate in the Robot Game, are judged on robot design, present their project, and go through a core values evaluation. ONLY TEAMS WHO PARTICIPATE IN ALL AREAS ARE ELIGIBLE FOR ADVANCEMENT TO THE STATE CHAMPIONSHIPS.
- The Core Values Poster is NOT REQUIRED and not expected in MA.
- The Robot Design Executive Summary is not required but is highly encouraged in MA
- NO ADULTS are allowed in the judging rooms except for the judges. The students on the team must be able to move all their necessary items in and out of the rooms themselves, and setup for their judging sessions themselves. Any adults attempting to bypass this rule for any reason will risk disqualifying their team! (Yes, we watch adults for "Core Values" too and coaches/parents are the most common cause of teams being disqualified from awards and advancement)
- If you have a child on your team that has a special need that needs to be accommodated in the judging room or on the playing field, contact the event manager and firstname.lastname@example.org at least TWO WEEKS prior to the event for arrangements to be made and we will do our best to make reasonable accommodation of this request.
- What to expect in Judging:
- At the event, each team will be provided with a schedule that lists their match times, as well as a time and location for each of their judging sessions.
- Each team is responsible for getting themselves to their judging sessions and matches in a timely manner. If you are late to a judging session, the time will be deducted from your session. The event manager will notify you if the schedule has been shifted due to delays.
- IF FOR SOME REASON A CONFLICT ARISES, always go to your judging session over a match. If there is a conflict, let the event manager know IMMEDIATELY. However, it's near impossible to reschedule a judging session so you should never miss it!
- When you get to your judging session, wait patiently outside the room for the judges to call you in. Never just walk in a judging room because you do not want to interrupt another team's session or the judges discussion about a team.
- The judges will call you in the room, and only student team members are allowed to enter. Once you enter the room and are notified by the judges, your time begins.
- In the case of Project judging, your 5 minute presentation time will begin right after the judge introductions. This 5 minutes INCLUDES SETUP. The team will do their presentation and will be stopped as soon as the 5 minutes is up, whether or not the presentation is complete. The judges will then start their Q&A portion.
- In the case of Robot judging, the judges will ask if you’d like to present a Robot Design Executive Summary, you may take up to the first 4 minutes of the session to do so. Otherwise, the judges will begin their Q&A session immediately.
- In the case of Core Values judging, the session will likely start with a Teamwork Activity directed by the judges which will take no more than 5 minutes. It will then be followed by a Q&A section. If teams have a Core Values Poster, they are welcome to bring it in and set it up.
- The judges use rubrics to guide the evaluation of each judging session. These rubrics are publicly available and it's high ADVISED that you look at these rubrics prior to your event to ensure you can cover the necessary topics during your session. You can find the rubrics here: https://firstinspiresst01.blob.core.windows.net/fll/2020/first-lego-league-rubrics.pdf The judges may ask your team questions outside the scope of the session for other awards. These may be questions about the team coaches/mentors (for Outstanding Mentor Award) or other team areas for Judge's Awards.
- Other notes on judging sessions:
- Access to projectors, computers, and power will not be available in the judging rooms. In general, DO NOT ASSUME any of this is available since none of it is required to be provided, although access to power can typically be granted. No judges or team adults may assist in setting up. You cannot go in the room at any time in advance of your session to setup or check on anything since there is not enough time to allow every team the chance. Any team (kid, coach, parent, etc) found in a judging room practicing, setting up, or testing outside their scheduled session time will be considered to be violating the rules of the event/committing a core values infraction and is subject to disqualification.
- The robot judging room will NOT have a mat and mission models but may not have field borders. THIS IS A CHANGE IN THE 2019 SEASON. Judges will look at the teams in-match performance to evaluate actual robot performance and consistency. You are still expected to bring the robot and attachments to the judging session.
- The robot judges EXPECT to see a copy of the code in the robot. This can be done by providing a printout or bringing in a computer to show the code. Teams who do not provide code will be marked down in the programming sections of the rubric.
- The core values judges rely on the activity they conduct to be new to each team. Please do not allow the team to share the activity with other teams until all teams have gone through the judging session.
- You may printout and provide handouts to the judges to supplement your work and presentation. However, if you need the items returned to you, please take them back at the end of your session. Too often, the judges misplace one of these items and it cannot be returned to the team.
- Remember, the judges can only evaluate what the team shares with them. Even if your team did the work, if the kids do not communicate it to the judges they will not know. When you see your feedback from the judging session, just remember this!
- Each qualifying event will have the opportunity to advance approximately 30% of the teams competing. For a reminder of the number of teams and advancing to which Championship, go here: https://docs.google.com/spreadsheets/d/e/2PACX-1vQIM1OOkFzeK2vKoEPp_W--Knr3k1tfldW4L_uJNG6d1VwTNw2AlY00eleI76iFdG7OH6NC4Jj2qDZ5/pubhtml?gid=0&single=true
- In order to be eligible to Advance to the Championship:
- Your team must be an official FLL team (have a number in the registration system, be fully paid, and have two screened coaches)
- Your team must participate in Project, Robot, AND Core Values Judging Sessions
- Your team must participate in at least one robot match (I'd suggest you attend all of them!)
- To decide which teams advance:
- After seeing teams, each judge pair will rank teams from 1-N (N=number of teams the judge pair saw)
- The Judge Advisor will collect the ranked list of teams for Robot Performance from the Head Referee (ordered by high score)
- With these ordered lists, the judge advisor will:
- Divide the Robot Performance ranking by the number of judging lanes to normalize. For example, if there are two lanes of judging (two sets of judges in each category), the Robot Performance rank will be divided by 2.
- Add up the Project Rank, Robot Design Rank, Core Values Rank, and Robot Performance Rank of each team to get a Total Rank.
- Sort the Total Rank list from lowest to highest (i.e. a team that ranked #1 in all categories would be at the top of the list)
- The Judge Advisor will then remove any ineligible teams who did not complete all judging sessions or were disqualified.
- The top team on this list will be designated the “Champion’s Award Winner” and will advance.
- Remaining teams will be advanced in the order they are ranked on this list, up to the maximum number of advancements allotted for that event.
- The next teams on the list will be preserved by the Judge Advisor and submitted to the Operational Partner after the event. Should additional championship spots become available, the Operational Partner may choose to extend an invitation to one of these teams.
Remember that sharing your work, particularly your project, is a required part of FLL. Teams who do not 'share' their project with the community are ineligible to advance. Be sure to find an interested group and let them know the work you've done. It's also great PRACTICE for the event, speaking in front of new folks and answering their questions.
NOTE: Future emails may come from email@example.com as well as firstname.lastname@example.org. Please be sure to add both to your mail as a known contacts.